Making reusable components with actions wasn’t fun to me. I tried it in GDScript and it worked somewhat, but doing it in Rust was a chore and barely worked. The major issue was that it couldn’t be previewed.
Having the layout components was very nice, but they don’t (or didn’t?) support wrapping (once you add elements and reach the edge of the box, it doesn’t add a new line).
And another issue was connecting events and having things update. For example editing a textbox and the value being displayed automatically in another UI component requires manually writing all that boilerplate.
There was probably more but I think I tried it a year ago. Things might’ve changed (I hope they did).
Making reusable components with actions wasn’t fun to me. I tried it in GDScript and it worked somewhat, but doing it in Rust was a chore and barely worked. The major issue was that it couldn’t be previewed.
Having the layout components was very nice, but they don’t (or didn’t?) support wrapping (once you add elements and reach the edge of the box, it doesn’t add a new line).
And another issue was connecting events and having things update. For example editing a textbox and the value being displayed automatically in another UI component requires manually writing all that boilerplate.
There was probably more but I think I tried it a year ago. Things might’ve changed (I hope they did).