Steam has Mr. Goldberg emulator which makes it possible to register the achievements in a .txt file automatically.

But what about GOG? Afaik they only provide such features if you buy from their site and use their launcher, or am I wrong?

This kind of defeats the purpose of free DRM games, I want the achievements working too if I’ll pay for it, I want the whole experience.

It seems you need to have the game linked to your account then launch it via their launcher, why can’t we just import the game and get things working as if it was bought? That’s something weird I think about GOG and that’s why I don’t believe too much they’re that much pro consumer.

I was thinking about start buying some games but if I can’t have the whole experience I don’t see a reason for it. I don’t want to be vendor locked by some launcher. Using Steam + Goldberg emu I can have everything including achievements in a very simple format that can be parsed by any simple program.

If GOG can implement achievements why don’t they embbed it with the game .exe itself?

  • entropicdrift@lemmy.sdf.org
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    4 hours ago

    On the other hand, you could just play the game in whatever way you enjoy and not worry about developer intention. If you feel like exploring all of the possibilities, you can still do that. If you don’t, you don’t have to.

    • JohnDarlen@lemmy.todayOP
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      4 hours ago

      The game is an art to me, I want to fully experience it and understand every design decision behind it. It can be disappointing, boring, it doesn’t matter, it’s all part of the process. If I keep hopping between only games I find fun I’ll never truly experience anything, I’ll just spoil my brain with cheap and easy dopamine and move one to the next cheap and easy dopamine source.