popcar2@programming.dev to Godot@programming.devEnglish · 1 year agoDev snapshot: Godot 4.5 dev 5godotengine.orgexternal-linkmessage-square9fedilinkarrow-up156arrow-down10
arrow-up156arrow-down1external-linkDev snapshot: Godot 4.5 dev 5godotengine.orgpopcar2@programming.dev to Godot@programming.devEnglish · 1 year agomessage-square9fedilink
minus-squaretabular@lemmy.worldlinkfedilinkEnglisharrow-up7·1 year agoBeing able to set a class as abstract is a nice addition. Not sure how useful Apple VR stuff is, can you release open source games for Apple hardware?
minus-squareKronusdark@lemmy.worldlinkfedilinkEnglisharrow-up7·1 year agoYou can but it’s annoying as the devs still have to pay Apple $100 a year for a dev license.
minus-squaretabular@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·1 year agoDoes Apple Dev License provide any dev tools or services?
minus-squareKronusdark@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoDev license just gives you the ability to publish on the AppStore and access Apple support I think. Their dev tools (ie Xcode and Swift) are free.
minus-squaretabular@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoI presumed their store is the only way to publish on Apple VR hardware? I’d be happy with just a free repository hosting it.
Being able to set a class as abstract is a nice addition.
Not sure how useful Apple VR stuff is, can you release open source games for Apple hardware?
You can but it’s annoying as the devs still have to pay Apple $100 a year for a dev license.
Does Apple Dev License provide any dev tools or services?
Dev license just gives you the ability to publish on the AppStore and access Apple support I think.
Their dev tools (ie Xcode and Swift) are free.
I presumed their store is the only way to publish on Apple VR hardware? I’d be happy with just a free repository hosting it.