Nice harder drive. Here’s a vid of more examples of silly ways to store data: https://youtu.be/JcJSW7Rprio
Nice harder drive. Here’s a vid of more examples of silly ways to store data: https://youtu.be/JcJSW7Rprio
I didn’t grow up in a city, but currently live in one. I see teens take public transit to the mall and such. Wish I could have done that instead of relying on parents to drive me everywhere.
I’m also in the desktop camp. But I just purchased a Framework 16. The upgradable dGPU (assuming they release new ones) might make laptops more viable for gaming.
As with anything pushing technical limits, there’s always risk. But what you’re describing isnt purely an issue of pushing realism in gaming, it’s an issue of pushing for profits above all else. These exact practices happen in less realistic game development as well.
Anyway, as stated, I don’t think all games should try to push the graphical envelope. Most games I play don’t attempt this. But I’m glad games like TLOU2 exist and appreciate the devs behind it.
Pushing the limits of technology is how technology improves. Not all games need to do this, but I don’t see it as a bad thing that some do.
What? This is one of the most ridiculous things I’ve read in awhile and people are up voting this misinformation. No rover that’s on Mars is using a rpi. Here are the actual specs: https://mars.nasa.gov/mars2020/spacecraft/rover/brains/
I googled around to see where you could have gotten this information from. You might be thinking of this educational rover: https://github.com/nasa-jpl/open-source-rover/blob/master/README.md
I have an electric one and just ran an extension cable. If I owned I would definitely install an outlet next to the toilet.
After I going through my second ~$30 bidet. I upgraded to a ~$300 Toto bidet with heated water and seat. No regrets.
Nice catch. I usually do but it slipped my mind.