I bet you’ve just got HDMI-CEC turned off in the Fire TV’s settings or something (i.e. you probably don’t even need an app).
Shine Get
I bet you’ve just got HDMI-CEC turned off in the Fire TV’s settings or something (i.e. you probably don’t even need an app).
What make and model TV do you have?
deleted by creator
Pretty sure the lyrics are:
Girls who are boys
Who like boys to be girls
Who do boys like they’re girls
Who do girls like they’re boys
Which basically means girls taking the stereotypical male role during intercourse while the boys take the stereotypical female role.
Basically “Pegging: The Musical”.
deleted by creator
I’m saddened to see no discussion around audio. We need better spatial audio to enable immersive VR experiences (especially occlusion and HRTFs). Steam Audio integration is still very early days and no where near ready for production use and means relying on third party SDKs which are hard to migrate off of.
Defederated
It’s wonderful to see such a beautiful part of France’s history restored so incredibly well. My heart broke when I saw it on the news and I hope this brings some joy to the wonderful people of Paris and France. It really is a national treasure and I cannot recommend seeing it in person enough!
L’eau peut nous diviser, mais nous sommes frères et sœurs. Vive la France!
With love from England.
TIL “lent” is a slur
/s
And leans towards eating lots of glitter. At least in my experience.
And Ubuntu, no? Wasn’t that the big selling point of Ubuntu back in the day?
I’m sure they thought about it but did the non-dickish move and didn’t steal Kitboga’s character.
I like to imagine there was a parade of ghosts but they’re all too skeptical to see them.
Holy shit. This has been holding me back for so long with the engine as I generate basically everything procedurally (including meshes) during runtime.
Will this support 3D or just 2D as the video shows?
Edit: just read the PR and it mentions 3D throughout!
Reference for the admission?
And it’s made by a Bitwarden developer.
They highlighted it was a bug and said it would be fixed very soon after it was flagged. It was addressed in a matter of days. You can build the server with the /p:DefineConstants=“OSS”
flag still and you can build the clients with the bitwarden_license
folder deleted again (now they’ve fixed it).
I don’t understand why you’re throwing FUD about this. Building without the Bitwarden Licensed code has been possible for years and those components under that license have been enterprise focused (such as SSO). The client is still GPL and the server is still AGPL.
This has been the way for years.
Cool. They got that sorted nice and quickly.
Edit:
I don’t get why people think they’re suddenly doing stuff under a different license to subvert the open nature of the project. They’ve been totally transparent on what isn’t part of the GPL/AGPL licensed code for years.
SSO, the password health service, organisation auth requests, member access report blah blah have been enterprise features under the Bitwarden License for ages and they architected the projects in a clear and transparent way to build without those features since they added them.
What is up with the bird at the end?
Fantastic. Glad you’ve got it all sorted :)