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10 months agoThere’s the saying that software development is one of the few crafts where the craftspeople also create the tools for themselves.
There’s the saying that software development is one of the few crafts where the craftspeople also create the tools for themselves.
I’ve looked into this. For proper integration (e.g. not as a hack with platform views that require a ton of overhead and multiple separate rendering contexts) I’d need access to the native rendering API in Godot, and the engine doesn’t expose it in any way that I could find.
I can tell you that I wouldn’t invest my time in developing a game if there’s no chance of selling it in the first place due to the license requirements of a third party package.