minus-squareLmaydev@programming.devtoGodot@programming.dev•Implementing triggered abilitieslinkfedilinkarrow-up4arrow-down1·9 months agoWhen you add a new ability you could register it in a OnAttack or whatever list for that character. Then you can just loop that list and activate them all. linkfedilink
When you add a new ability you could register it in a OnAttack or whatever list for that character.
Then you can just loop that list and activate them all.