For real, the game didn’t feel worth playing on my wiiu. I later played it on an emulator and used infinite durability and stamina mods, and that actually made it worth playing. Still vast swaths of nothing in that game, but still worth playing.
I wish (stock) they had some story relevant weapons with infinite durability, but random weapons that might do more damage that do have limited durability. Think that would have been a better balance.
I agree. The master sword had renewable durability, but I think each of the divine beasts should have had their own unique weapon reward that functioned the same as the master sword, maybe make them upgradable like the armors. Then you could have a core set of strong weapons to fall back on as you progressed.
At least skyward sword didn’t have you spending half the time grinding for weapons, or in menus picking/managing weapons.
For real, the game didn’t feel worth playing on my wiiu. I later played it on an emulator and used infinite durability and stamina mods, and that actually made it worth playing. Still vast swaths of nothing in that game, but still worth playing.
I wish (stock) they had some story relevant weapons with infinite durability, but random weapons that might do more damage that do have limited durability. Think that would have been a better balance.
I agree. The master sword had renewable durability, but I think each of the divine beasts should have had their own unique weapon reward that functioned the same as the master sword, maybe make them upgradable like the armors. Then you could have a core set of strong weapons to fall back on as you progressed.
i love botw but ( in regards to your statement) I’d buy that for a dollar