Shatur@discuss.tchncs.de to Godot@programming.dev · edit-212 days agoWhy don't all games do this?discuss.tchncs.deimagemessage-square10fedilinkarrow-up179arrow-down13file-text
arrow-up176arrow-down1imageWhy don't all games do this?discuss.tchncs.deShatur@discuss.tchncs.de to Godot@programming.dev · edit-212 days agomessage-square10fedilinkfile-text
Why don’t all games do this? it would make loading so much faster! Link to the original post on Reddit.
minus-squareLudicrous0251@piefed.ziplinkfedilinkEnglisharrow-up9·12 days agoI know nothing, but it looks like they’re trying to set game speed to 1000x before loading a level. The (obviously facetious) implication being that it would speed up load times because everything is running 1000x faster.
minus-squareAndrea Martin@livellosegreto.itlinkfedilinkarrow-up0arrow-down1·12 days ago@Ludicrous0251 @damnthefilibuster yeah, it’s a meme 😁
minus-squareXabis@lemmy.worldlinkfedilinkarrow-up1·11 days agoAs much as a meme this is, this is exactly how loading works in Fallout games. There is literally a “fast load” mod you can install that uncaps the engine fps during load then recaps it after.
I know nothing, but it looks like they’re trying to set game speed to 1000x before loading a level.
The (obviously facetious) implication being that it would speed up load times because everything is running 1000x faster.
@Ludicrous0251 @damnthefilibuster yeah, it’s a meme 😁
As much as a meme this is, this is exactly how loading works in Fallout games. There is literally a “fast load” mod you can install that uncaps the engine fps during load then recaps it after.