The Godot Engine team recently posted about more issues with “AI slop”, including various pull requests that have become a big drain on resources.
You’ve likely seen other projects talking about this across the net, because AI agents and people who use various generative AI tools are generating code and submitting it to lots of projects to pump up their numbers - often while having no clue what the code does and not even testing it. This is becoming a bigger problem as time goes on.



I’m concerned that this AI slop will hinder Godot to become a better alternative to untiy/unreal. May the bubble pop soon enough.
Considering the latest news from Unity, all Godot has to do is exist to become a better alternative.
Jesus christ, maybe it is actually time to jump off a bridge. I can’t handle this future being forced on us.
wait for it to actually all go down the drain. can always do it when it does. no need to be premature
I mean unreal is not a bad engine but the main problem with it is the company:
And there are in-house/bespoke engines that that ain’t for everyone.
But i hope godot does well.
I do not think the bubble popping will fix this.
We need some combination of:
These are human problems, but annoying difficult ones.