Hofmaimaier@feddit.org to Antique Memes Roadshow@lemmy.world · 12 hours agoI don't miss itfeddit.orgimagemessage-square94fedilinkarrow-up1667arrow-down17
arrow-up1660arrow-down1imageI don't miss itfeddit.orgHofmaimaier@feddit.org to Antique Memes Roadshow@lemmy.world · 12 hours agomessage-square94fedilink
minus-squareMonkderVierte@lemmy.ziplinkfedilinkarrow-up5·edit-28 hours agoBut 2D space has only 2 directions. ↔, ↕ and everything inbetween. I mean, use 2 wheels, 90° angled.
minus-squareThe_Almighty_Walrus@lemmy.worldlinkfedilinkarrow-up1·3 hours agoIt’s the everything in between where you get problems
minus-squareVerilyFemme@lemmy.blahaj.zonelinkfedilinkarrow-up4·8 hours agoSet up two wheels and try to drag them diagonally, see what happens.
minus-squareMonkderVierte@lemmy.ziplinkfedilinkarrow-up1·edit-28 hours agoAnd that way? \↑/ But ok, i guess it is either too scratchy on fabric or too less grip on smooth surfaces.
minus-squareThe_Almighty_Walrus@lemmy.worldlinkfedilinkarrow-up1·3 hours agoImagine trying to move that mouse in a circular motion
minus-squareVerilyFemme@lemmy.blahaj.zonelinkfedilinkarrow-up2·edit-28 hours agoYeah, that’s the way I mean. If the wheels in your figure there were at 90° angles, it wouldn’t work at all. The very best case scenario would be that it would input up then right over and over the whole time you’re dragging.
But 2D space has only 2 directions. ↔, ↕ and everything inbetween. I mean, use 2 wheels, 90° angled.
It’s the everything in between where you get problems
Set up two wheels and try to drag them diagonally, see what happens.
And that way? \↑/
But ok, i guess it is either too scratchy on fabric or too less grip on smooth surfaces.
Imagine trying to move that mouse in a circular motion
Yeah, that’s the way I mean. If the wheels in your figure there were at 90° angles, it wouldn’t work at all. The very best case scenario would be that it would input up then right over and over the whole time you’re dragging.