• gwl@lemmy.blahaj.zone
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    9 days ago

    They do that you cannot go forwards in time until you resolve all the branches of the past, and that a checkmate on any timeline ends the match

    The goal instead becomes “can I make them so disorientated by the branching paths that they don’t notice I’ve checkmate until it’s too late?” whilst simultaneously keeping track of your own many branches so they don’t do the same to you

    • cynar@lemmy.world
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      9 days ago

      One of the most difficult bits is defending from future time snipers. You don’t get to move out of the check, so it’s checkmate. It’s not actually hard, just mind bending.

      It’s also weird to have 3 white kings on the same board…