Godot now supports Vulkan foveated rendering on Android, Application SpaceWarp, DirectX 12, and OpenXR render models, and can build a universal OpenXR APK.

If you’re unaware, Godot is a free and open-source alternative to Unity and Unreal Engine. It’s technically controlled by the non-profit Godot Foundation, but all development takes place in the open.

Since last year, Meta has been funding a group of Godot veterans to improve the engine’s support for OpenXR and Quest feature extensions, as well as to build high-quality samples and documentation.

  • Lemminary@lemmy.world
    link
    fedilink
    arrow-up
    2
    ·
    9 days ago

    I’m not a fan of XR simply because the only XR headset vendors I see are companies like Meta, but I really wish Godot the best. I hope it one day becomes as polished and supported as Blender. It’s about time we get high-quality tools for free to disrupt the software market and set a new standard.