Godot now supports Vulkan foveated rendering on Android, Application SpaceWarp, DirectX 12, and OpenXR render models, and can build a universal OpenXR APK.

If you’re unaware, Godot is a free and open-source alternative to Unity and Unreal Engine. It’s technically controlled by the non-profit Godot Foundation, but all development takes place in the open.

Since last year, Meta has been funding a group of Godot veterans to improve the engine’s support for OpenXR and Quest feature extensions, as well as to build high-quality samples and documentation.

  • Domi@lemmy.secnd.me
    link
    fedilink
    arrow-up
    1
    ·
    10 days ago

    Why not both?

    Nothing stops somebody from manually uploading builds just because an automatic deployment tool is available.