Yes.
Anything by Julian Gollop (all the way back to Chaos, Rebelstar, and up to Phoenix Point)
Fire Emblem
The ancient war games by CCS
Theatre Europe
I play JRPGs a lot, but the best one to do this right is Etrian Odyssey, mostly because you can make combat (inputting + animations) really fast, and make even normal enemies interesting challenges. People don’t complain about having to wait for your foe in chess, and that’s because it doesn’t take you 5 seconds to move a pawn, and the foe is usually a fair challenge. (Arguably, video games can be even better at this than chess, because the AI doesn’t need time to think. Instead of smarts, it usually has the stat advantage)
SMT(including Persona) generally does this fine, and Fire Emblem can either look decent with animations off, or speedy enough even with them (most of the time is spent thinking than waiting, either way - the goal). Those are my top 3 series.
On the opposite end, mainline Pokemon might be the worst turn-based combat I ever played, even if the mechanics are solid. I don’t want to wait 3 seconds just for “crit + effectiveness + fainted” to display, even more so if most of trainers and random fights aren’t challenging.
chess
Into the Breach
Quite good.
Diplomacy is amazing, although I’ve only played it a few times and not at a high level.
X-Com Enemy Unknown & X-Com 2, Baldurs Gate 3, Expedition 33 are all wonderful turn-based games. I like games where I can set up and execute a plan of action.
The modern X-COM games, South Park: Stick of Truth, Baldurs Gate 3, HoMM 3 and 5, Disciples 2, Dragon Age: Origins (its basically turn-based) and FTL in the same vein
Advance Wars 1 and 2, absolute bangers
I do prefer it for games with stat-based combat. Pokémon, Advance Wars, Fire Emblem, Baldur’s Gate 3, Pillars of Eternity, Into The Breach
Fallout
I prefer it personally. I’m not a fan of games where combat is decided by reaction times and is high energy. I prefer to use proper preparation and strategy to win fights. And turn based is best for that. I’m also not a fan of “dice roll” style game mechanics for the same reason. Like Fallout New Vegas’s speech system > Fallout 3’s speech system. Because its based on a set skillcheck instead of a dice roll adjusted by your skill.
Slay the Spire 2. You start from being able to deal 6 damage per card and scale your way up to crazy numbers, each play gets you to choose different playstyles based on what cards you get and pick.
Wasteland 3 (I’ve only played that one)
Dragon Quest series is roundly awesome
FFX will always be my favorite, I still think it’s the best story of the franchise. Other ones I like are Golden Sun, FFIV, Super Mario RPG, Crono Trigger was good too (just played that for the first time). Lufia I and II are worth mentioning while I never beat them start to finish I was often at a friends house who had them and watched a good deal of it. I’m gonna try to play those soon, I recall liking the story but I can’t remember too much of it anymore.



